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Maroc Maroc - NEWSDAY.CO.TT - A la Une - 10/Nov 05:27

An Affinity for Canva

BitDepth 1536 MARK LYNDERSAY AT THE END of October, Canva announced its game plan for the software it bought from Serif Labs. The Affinity software suite developed for Windows and MacOS was a budget-priced alternative to Adobe's premium graphics software, with products that offered affordable alternatives to InDesign, Illustrator and Photoshop. You could own Affinity's suite of three apps for the cost of three months' rent payments to Adobe. Adobe's software from the audio production tool Audition to XD (a discontinued mobile app UI design tool) is available on a monthly subscription model but if you stop paying, the software stops working, a source of significant annoyance in the creative community. Affinity's alternatives, Publisher, Designer and Photo, were always capable options, but their feature set never quite matched that of Adobe flagship apps. Early versions launched slowly and the design was just "off" enough to throw sand in the gears of a practised graphics professional. I've been courting Affinity's Photo since it was introduced, but it seemed that we'd never get creatively hitched, as it were. That day arrived at the end of 2024, when it became clear that maintaining a legacy computer system just to run my perpetually licensed copy of Photoshop CS6 was in a graveyard spiral of diminishing returns. It took me a month to get to the point that I could confidently tackle production work using Affinity's software. To be fair, by 2024 I was also fighting 35 years of Photoshop-specific muscle memory and a reflexive map of the software's features. Affinity Photo offered similar features (that Unsharp Mask tool is still not quite there yet), but it wasn't until I customised the tools to create a facsimile of my Photoshop workspace that I began to make some headway. Those quirks, along with Adobe's decades-long dominance of the publishing space, made it difficult for Affinity to gain more than a 0.1 per cent share of the market for graphic design tools. Canva bought Serif Labs and the Affinity products in March 2024, and the October announcement revealed that the software, renamed Affinity, would be free, for everyone, forever. The v2 Affinity apps are no longer available. This is clearly not a plan to make money, if only because it's more evidently a plan to not make money, but that assessment discounts the potential value of synergy with Canva itself. Canva is widely used to create a blizzard of colourful promotions, ads and other visual collateral largely destined for web use. It is hugely popular and offered for free, but does thriving business with a subscription tier, which adds AI tools, stock photos and templates that overworked social media marketers love. That creative work, however, sometimes requires the input of graphics professionals who are almost entirely appalled by the way Canva works. But professionally oriented software that integrates seamlessly with a consumer grade design tool is next-level gamesmanship. It literally costs nothing for a graphics pro to prepare sophisticated design work in Affinity and send a native file to a Canva user. From an end-user perspective, the first big change is that all three apps have been welded together into one massive 3.5GB file now called just Affinity. The different modes of operation that Affinity once described rather obscurely as "personas" are now more sensibly divided into "studios," which gather the tools according to their expected use in vector, pixel-based and page layout work. Now that there are three times as many features bundled into a single app, the ability to create your own studio and populate it with just the tools you need is sensible. Menus now bundle tools together sensibly. Affinity Photo v2 scattered important features all over the place and Affinity's tools for pixel-based editing are now gathered under a new pixel menu. Some commands have been moved, but this new arrangement makes sense, so it's a welcome inconvenience. Canva subscribers get their AI tools in Affinity, but the most useful tool for graphics professionals, which automates object selection using a downloadable 290MB LLM model, remains part of the free version. Adobe has 37 million Creative Cloud subscribers. Canva has 16 million paid subscribers and 240 million active users. One million users have signed up to use the new Affinity app in its first two weeks. Canva doesn't need Affinity to win, but locking in a new market segment with an app it's adapting to support its moneymaker (the first major bug fix improves Canva art exports) is likely to be a winning gamble. Mark Lyndersay is the editor of technewstt.com. An expanded version of this column can be found there The post An Affinity for Canva appeared first on Trinidad and Tobago Newsday.

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